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4 Enterprise AR use cases

AR is beginning to have an impact in business contexts, as a wider range of enterprises pilot and adopt AR capabilities. The global market for enterprise AR applications is estimated to reach $14.2 billion by 2022, according to ARtillery Research. In a 2018 HBR-Analytics Services survey, 49 percent of respondents were piloting or had deployed some form of mixed reality in their company workflows, and 68 percent said that mixed reality would play an important role in achieving strategic goals.

AR is currently delivering significant value in areas such as training and simulation, work instructions, remote assistance, inspection and repairs, and knowledge capture.

According to PTC’s 2019 State of Industrial Augmented Reality report, however, pockets of AR innovation are taking place in verticals including consumer packaged goods, retail, architecture and construction, professional services, and education. Here, the tools are enabling new sales and marketing experiences, improving operational efficiency, increasing engineering quality, and creating new products and services.

Four use cases from companies that are deploying AR today:

  1. Unilever’s AR use case: Remote assistance and knowledge sharing

Global consumer goods manufacturer Unilever estimates that it will lose some 330 years of collective work and domain experience in just one of its European factories as its aging workforce retires. That loss of expertise in its plants ­– and lack of know-how among newer hires ­– can lead to costly downtime in its facilities.

The company began working with AR training and knowledge solutions provider ScopeAR, exploring ways to reduce that downtime with a live AR support application that allows technicians to collaborate with experts remotely. Users can share their view of a situation with a remote expert, and the AR maps work instructions and expert collaboration directly onto an object or area. Unilever says that it has seen a 50 percent reduction in downtime in facilities where the AR tools are in use, creating a direct ROI of 1,717 percent of the initial investment.

  1. Boeing’s AR use case: Wiring an airplane

Historically, engineers would consult 20-foot-long paper diagrams as they did their work.

The wiring of an aircraft has always been a big pain point, both in production and during inspection, according to Paul Davies, a Boeing research & technology engineer. What’s more, it’s a process with no room for error. Historically, engineers would have to consult their 20-foot-long paper diagrams of the complex and detailed wiring requirements as they did their work. Not only was the process inefficient, but it was also almost impossible to do correctly the first time, resulting in significant rewiring work for each plane.

Today, some of those engineers instead put on Microsoft Hololens that display digital 3D writing diagrams directly on KC-46 tankers and 767 freighters they are wiring. Initial studies indicate that the AR approach results in a 90 percent improvement in first-time quality when compared to using two-dimensional information on the airplane, and cut the time required to do the wiring work by 30 percent. That saves millions of dollars per aircraft, the company says.

  1. DHL Supply Chain’s AR use case: Better warehouse operations

Smartglasses help personnel locate, scan, sort, and move inventory without handheld scanners.

DHL was one of the first companies to explore AR back in 2014 and has recently expanded its “vision picking program” worldwide. The third-party logistics provider gives warehouse workers smartglasses (currently the latest version of Google Glass Enterprise Edition) which help them locate, scan, sort, and move inventory without using handheld scanners or referencing paper forms.

The integrated heads-up display overlays key parcel information within the company’s logistics hubs, scans barcodes, and relays instructions in real time. Workers using the glasses are 15 percent more productive, according to DHL. DHL has been progressively rolling them out to more of its warehouses around the world during the last few years, most recently expanding use to its internal express hubs in Brussels and Los Angeles, with plans to roll them out at airports in New York, Cincinnati, and Chicago. Looking ahead, DHL Supply Chain COO and CIO Markus Voss said the glasses could eventually be upgraded with object recognition.

  1. Lowe’s AR use case: Making DIY less painful

Home improvement retailer Lowe’s has focused on one particular statistic that could be the key to its continued growth: 32 percent of home improvement projects are abandoned before they even start. That amounts to some $70 billion. In fact, it’s one of the problems the company’s Lowe’s Innovation Labs has dedicated itself to solving – and AR has proven a particularly valuable tool in developing new solutions. Lowe’s Vision Navigation app overlays turn-by-turn digital directions, enabling customers to navigate its stores more efficiently. Customers shopping for two or more items were able to find products two times faster than with self-navigation, and the AR app also help associates (particularly new ones) do the same.

 




PTC – Reducing Scrap and Rework with Augmented Reality

Industrial organizations leave millions in potential revenue on the table each year due to production line downtime, defects, and waste. Augmented reality is helping today’s manufacturers become more agile and efficient by empowering frontline workers with on-the-job procedural guidance and more effective training.

Download the ebook 

Visit PTC’s website 

Visit PTC’s AREA member profile

Find out about membership of The AREA 




Heads up! Wearable heads-up displays are coming to a warehouse near you

Wearable technologies are all the rage in the warehouse these days, with workers being accessorized with everything from smart glasses to smart watches and even wrist-strapped barcode scanners that promise to increase intelligence and productivity. But, one wearable that warrants a closer look in the coming months is the “heads-up display” or HUD.

Heads-up displays were first used by military fighter jet pilots who needed to be able to see data related to their aircrafts with the head positioned “up” and looking forward, instead of angled down looking at lower instruments. But the military isn’t the only one taking advantage of HUD technologies today.

Auto manufacturers are now integrating windshield-projected heads-up displays as both standard and optional features in certain models to help keep drivers’ eyes on the road in the digital age, and HUDs are being sold by third parties as standalone devices, much like GPS devices were in their early days.

However, the mounted heads-up displays described in these two scenarios are a bit different than the type of HUD technology that other manufacturers and their supply chain partners are setting their sights on right now.

This article focuses on an interview between Zebra’s in-house expert Todd Boone to paint a picture of how heads-up display technologies could be used in your factory, warehouse or distribution center and what they will likely look like.

Questions and topics covered in detail in the interview:

With the proliferation of mobile devices these days, why would warehouse or factory workers need a heads-up display? Can’t they access all the data need on their mobile computer, scanner or tablet, depending on their job?

Other issues covered in detail in this blog post include considerations for workers who wear prescription glasses, issues of comfort, weight, ruggedness and issues for adoption.

The full interview with all the questions answered can be read here.




Paracosma – Case Study using Enterprise AR for Machine Maintenance

A description of the former, an enterprise AR solution, follows: AR Machine Maintenance is an industrial application that displays AR wayfinding arrows, part and location identification guides in AR and interactive task lists to walk users through required tasks and check off completion.

The interactive AR features locate and display digital information precisely on real objects/machines to reduce errors and time spent on complex tasks.

Additional enhanced features include machine vision confirmation of task completion, such as lock off/tag off procedures for safety, as well as machine vision for calibration of virtual models with live camera views.

AR Machine Maintenance is an industrial application that displays AR wayfinding arrows, part and location identification guides in AR and interactive task lists to walk users through required tasks and check off completion. The interactive AR features locate and display digital information precisely on real objects/machines to reduce errors and time spent on complex tasks. Additional enhanced features include machine vision confirmation of task completion, such as lock off/tag off procedures for safety, as well as machine vision for calibration of virtual models with live camera views.

Read more about Paracosma on their AREA member profile.




Round up of #EWTS2019 Dallas on Forbes

Fink writes, “Brainxchange has consolidated its position at the nexus of the growing enterprise XR ecosystem, with the ability to bring together both augmented reality companies and the large enterprises that are now testing and implementing XR solutions.

For EWTS, Brainxchange focused on securing participation from the end user, and achieved a 75-25 ratio of buyers to sellers. They invited process innovation executives from Fortune 1000 companies from all over the world one at a time to share their experiences implementing XR in their workflows.

Michael Gonzalez, Head of Audience Development at BrainXchange told us when he identifies end users that are seriously considering or actively deploying XR, he will go above and beyond to get them to attend, even if that means calling 47 times over two years. As a result, for the first time at an XR conference, buyers outnumbered sellers. Their use cases were front and center, illustrating why enterprise XR is at an inflection point.

The use cases revealed qualities companies look for when bringing new solutions to their specific business process. While spatial computing had its powerful cameo at the show, mundane tasks like VR training, remote experts (see-what-I-see), and work instructions were the stars, though glamorous they are not. The emerging killer apps were again confirmed to be training and simulation, knowledge capture, remote experts, and work instructions.

All aspects of XR are discussed including platforms and hardware such as head mounted displays.   A number of AR providers who are also AREA members are mentioned in the article – which also features product visuals, new features and information about new releases.

AREA members featured in the article who attended EWTS 2019 and showcased products include:

Upskill, REFLEK’T, Epson, Scope AR, PTC Vuforia, Qualcomm, Vuzix and RealWear, ThirdEye and Lenovo.

To read the full original article click here – Process Innovation Execs Define XR in Dallas.




XRHealth Partners with Allscripts to Provide Integrated Virtual Reality/Augmented Reality Platforms

 

XRHealth offers virtual reality and augmented reality solutions to hospitals, healthcare facilities, and patients and provides an engaging, therapeutic experience that helps alleviate pain, improve motor function, assess cognitive functioning, and encourages overall wellness and health. Both the VRHealth and ARHealth portals offer real-time analytics so that healthcare practitioners could evaluate patient progress and have clear insights on patient data.

“The Allscripts and XRHealth partnership will provide doctors one platform to view all critical patient information,” says Eran Orr, CEO of XRHealth. “All patient health records and data will be in one location so that medical professionals can easily see how therapies are helping their patients and can make necessary adjustments in real-time. The partnership marks the first time, worldwide, that VR/AR apps will be an integral part of an EHR platform.”

“Allscripts is excited about the opportunity to partner with XRHealth. We’re looking forward to bringing their innovative VR and AR applications to market for our clients through the Allscripts Developer Program,” says Tina Joros, Vice President & General Manager Open and Allscripts Practice Financial Platform.

The Allscripts Developer Program (ADP) offers both proprietary and FHIR® enabled APIs to connect third-party applications, devices and other innovative healthcare technologies with Allscripts products. Allscripts has been supporting API integration since 2007 and is enabling over a billion data exchanges each year ­– the largest documented utilization of APIs in healthcare.

 




7 things to know about the augmented reality landscape – September 2019

  1. AR is growing

The Venture Reality Fund now tracks more than 380 companies on the AR landscape, a 33% increase from 2018. Apple has been slow to launch its rumored AR hardware technology, but others aren’t waiting.

  1. HMD (head-mounted display) AR is in a transition

It is moving from the first generation to a new generation. As a result, early players like Daqri, CastAR, and ODG shut down and Meta was resurrected as MetaView.

Current generation AR companies like MagicLeap and RealWear continue to be funded and Microsoft is about to release Version 2 of Hololens, which the Venture Reality Fund believes will have a big impact in further AR enterprise adoption.

For consumers, companies are launching specialized hardware, like North’s Focals smart glasses, Form’s AR swimming goggles or Bose AR’s audio-only sunglasses.

Neither Microsoft, Magic Leap nor others have announced when their consumer versions will be available. General purpose HMD AR devices are still a year or two away.

  1. Enterprise continues growth trajectory

For software, the main growth is in enterprise solutions and content creation tools across multiple sectors, including automotive, pharmaceutical, and healthcare, among others. The US Army’s $479 million contract with Microsoft Hololens in late 2018 is the biggest validation of enterprise value of AR.

  1. AR needs new types of content

The tools category saw expansion of general-purpose tools and for new content forms – specifically volumetric capture. The increased interest in volumetric capture content, which works for both AR and VR, is partially driven by 5G networks capabilities.

  1. Consumer AR content is alive and well

Consumer AR fun continues to grow, mostly on mobile devices. Games are a big hit, such as Niantic’s Pokemon Go and Harry Potter Wizards Unite, Tencent’s Let’s Hunt Monsters in China, and the upcoming Minecraft Earth. And, of course, social hilarity from apps like Snap are growing, giving company’s install base a boost.

  1. Mobile AR 2.0 is coming

With next-gen AR cloud-enabled software development kits (SDKs) due at year end, you can expect to see even richer interactions, persistence, global mapping, and multi-user features, all of which will result in a significant uptick in the mobile AR ecosystem.

  1. Investments Will Continue

AR is still in early days, but with HMD AR and mobile AR platforms evolution robust ecosystems are building and worthy of continued investment. Overall, AR’s future is bright as we enter a new phase of its growth cycle.

Read the article in Full including use cases from Qualcomm Research.




XMReality and OA Service sign partnership agreement

“Now we can propose to our clients an innovative solution, dedicated to customers and clients working remotely. XMReality allows us to remotely assist our customers regardless of place and time in an easy manner”, says Marco Maroso, Business Development of Aiuto Tecnologico.

“We are happy to start this cooperation with OA Service, enabling us to combine our skills and offerings to improve digital services among our end users, while at the same time accessing the Italian market”, says Johan Castevall, CEO of XMReality.




Renault Trucks Co using AR to speed up repairs

Under the initiative, technicians will use RealWear HMT-1 headsets in conjunction with LibreStream Onsight Connect software, allowing them to connect hands-free with Renault Trucks’ technical support for live assistance.

It will also enable them to capture images and videos, playback training videos and refer to manuals.

Derek Leech, service, market and retail development director, said: “Optiview is an exciting step for Renault Trucks, marking a new era where wearable AR (augmented reality) and voice command technology becomes the norm in our workshops and out in the field.

“The headset is the ideal wearable choice for technicians, giving them the support of the technical team right when they need it to speed up diagnosis and repair on complex issues.

“This technology will improve the efficiency of our dealer network and our customer service, resolving issues more swiftly.”

Leech adds: “The possibilities to transform the way we work with this technology are far-reaching, from hands-free inspections and voice activated report writing, to creating live step-by-step instructions.”

Earlier this year Renault Trucks’ managing director Carlos Rodrigues told Commercial Fleet that it will become a driving force in the “electromobility revolution”.

He believes that now is the right time for urban fleets to switch to electric, with vehicles available from 3.1 tonnes to 26 tonnes.

 




Qualcomm Announces Enterprise XR Program To Better Connect Solutions And Devices

Fink writes: “This one is fairly straightforward.  Instead of solution providers like Upskill, Scope AR, Wikitude, and UbiMAX, developing for one specific device, Qualcomm will help them create solutions for their Snapdragon XR chips, making enterprise solutions much more portable across platforms. On the OEM side, Vuzix, nReal, and RealWear are part of the program.

The Qualcomm XR Enterprise Program allows enterprise solution providers to be part of a global community that offers access to technical support resources, promotional opportunities, co-marketing, joint planning and business development and matchmaking with other members for the collective goal of accelerating the enterprise XR segment to help increase operational efficiencies, worker satisfaction & safety and impact the bottom line. Since Qualcomm is already the common denominator across all head mounted displays (HMDs) including Oculus’ new standalone Quest VR, and enterprise HMDs like HoloLens 2 and Glass Enterprise Edition 2, it makes sense for them to leverage this unique position to support market growth.

Qualcomm promotes virtual collaboration and other applications for its Snapdragon XR technology. “Qualcomm Technologies views the enterprise as a critical segment for growing the overall XR industry and we are committed to furthering adoption by bringing together the best hardware and software solutions providers to meet the respective demands of a business’ function and use cases,” said Brian Vogelsang, senior director of product management, Qualcomm Technologies, Inc. “We are excited to be working with companies enabling solutions for the enterprise customer by optimizing performance, productivity and improving accuracy and safety in areas such as field service, maintenance and repair, inspection, assembly, material handling, remote collaboration, data visualization and training.”

“Through the Qualcomm XR Enterprise Program, we’ve received access to hardware prototypes, technology roadmaps, access to new features like eye-tracking and had the opportunity to showcase our technology to enterprise partners,” said Tony Bevilacqua, CEO and founder, Cognitive3D.

The Qualcomm XR Enterprise Program will provide members with Qualcomm Technologies-supported benefits including XR industry insights, connections with end customers, visibility into upcoming Qualcomm Technologies hardware and software product features and the Qualcomm XR Enterprise Program badge to display on their website and promotional material to identify themselves as companies who are helping to drive excellence in quality and adoption of XR in the enterprise.

Companies wishing to participate in the Qualcomm XR Enterprise Program can find more information here.